import {Request} from '../lib/request';
import {Response} from '../lib/response';
import {AWSError} from '../lib/error';
import {Service} from '../lib/service';
import {ServiceConfigurationOptions} from '../lib/service';
import {ConfigBase as Config} from '../lib/config';
interface Blob {}
declare class CodeBuild extends Service {
  /**
   * Constructs a service object. This object has one method for each API operation.
   */
  constructor(options?: CodeBuild.Types.ClientConfiguration)
  config: Config & CodeBuild.Types.ClientConfiguration;
  /**
   * Deletes one or more builds.
   */
  batchDeleteBuilds(params: CodeBuild.Types.BatchDeleteBuildsInput, callback?: (err: AWSError, data: CodeBuild.Types.BatchDeleteBuildsOutput) => void): Request<CodeBuild.Types.BatchDeleteBuildsOutput, AWSError>;
  /**
   * Deletes one or more builds.
   */
  batchDeleteBuilds(callback?: (err: AWSError, data: CodeBuild.Types.BatchDeleteBuildsOutput) => void): Request<CodeBuild.Types.BatchDeleteBuildsOutput, AWSError>;
  /**
   * Gets information about builds.
   */
  batchGetBuilds(params: CodeBuild.Types.BatchGetBuildsInput, callback?: (err: AWSError, data: CodeBuild.Types.BatchGetBuildsOutput) => void): Request<CodeBuild.Types.BatchGetBuildsOutput, AWSError>;
  /**
   * Gets information about builds.
   */
  batchGetBuilds(callback?: (err: AWSError, data: CodeBuild.Types.BatchGetBuildsOutput) => void): Request<CodeBuild.Types.BatchGetBuildsOutput, AWSError>;
  /**
   * Gets information about build projects.
   */
  batchGetProjects(params: CodeBuild.Types.BatchGetProjectsInput, callback?: (err: AWSError, data: CodeBuild.Types.BatchGetProjectsOutput) => void): Request<CodeBuild.Types.BatchGetProjectsOutput, AWSError>;
  /**
   * Gets information about build projects.
   */
  batchGetProjects(callback?: (err: AWSError, data: CodeBuild.Types.BatchGetProjectsOutput) => void): Request<CodeBuild.Types.BatchGetProjectsOutput, AWSError>;
  /**
   * Creates a build project.
   */
  createProject(params: CodeBuild.Types.CreateProjectInput, callback?: (err: AWSError, data: CodeBuild.Types.CreateProjectOutput) => void): Request<CodeBuild.Types.CreateProjectOutput, AWSError>;
  /**
   * Creates a build project.
   */
  createProject(callback?: (err: AWSError, data: CodeBuild.Types.CreateProjectOutput) => void): Request<CodeBuild.Types.CreateProjectOutput, AWSError>;
  /**
   * For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.  If you enable webhooks for an AWS CodeBuild project, and the project is used as a build step in AWS CodePipeline, then two identical builds will be created for each commit. One build is triggered through webhooks, and one through AWS CodePipeline. Because billing is on a per-build basis, you will be billed for both builds. Therefore, if you are using AWS CodePipeline, we recommend that you disable webhooks in CodeBuild. In the AWS CodeBuild console, clear the Webhook box. For more information, see step 9 in Change a Build Project’s Settings. 
   */
  createWebhook(params: CodeBuild.Types.CreateWebhookInput, callback?: (err: AWSError, data: CodeBuild.Types.CreateWebhookOutput) => void): Request<CodeBuild.Types.CreateWebhookOutput, AWSError>;
  /**
   * For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, enables AWS CodeBuild to begin automatically rebuilding the source code every time a code change is pushed to the repository.  If you enable webhooks for an AWS CodeBuild project, and the project is used as a build step in AWS CodePipeline, then two identical builds will be created for each commit. One build is triggered through webhooks, and one through AWS CodePipeline. Because billing is on a per-build basis, you will be billed for both builds. Therefore, if you are using AWS CodePipeline, we recommend that you disable webhooks in CodeBuild. In the AWS CodeBuild console, clear the Webhook box. For more information, see step 9 in Change a Build Project’s Settings. 
   */
  createWebhook(callback?: (err: AWSError, data: CodeBuild.Types.CreateWebhookOutput) => void): Request<CodeBuild.Types.CreateWebhookOutput, AWSError>;
  /**
   * Deletes a build project.
   */
  deleteProject(params: CodeBuild.Types.DeleteProjectInput, callback?: (err: AWSError, data: CodeBuild.Types.DeleteProjectOutput) => void): Request<CodeBuild.Types.DeleteProjectOutput, AWSError>;
  /**
   * Deletes a build project.
   */
  deleteProject(callback?: (err: AWSError, data: CodeBuild.Types.DeleteProjectOutput) => void): Request<CodeBuild.Types.DeleteProjectOutput, AWSError>;
  /**
   * For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.
   */
  deleteWebhook(params: CodeBuild.Types.DeleteWebhookInput, callback?: (err: AWSError, data: CodeBuild.Types.DeleteWebhookOutput) => void): Request<CodeBuild.Types.DeleteWebhookOutput, AWSError>;
  /**
   * For an existing AWS CodeBuild build project that has its source code stored in a GitHub repository, stops AWS CodeBuild from automatically rebuilding the source code every time a code change is pushed to the repository.
   */
  deleteWebhook(callback?: (err: AWSError, data: CodeBuild.Types.DeleteWebhookOutput) => void): Request<CodeBuild.Types.DeleteWebhookOutput, AWSError>;
  /**
   * Resets the cache for a project.
   */
  invalidateProjectCache(params: CodeBuild.Types.InvalidateProjectCacheInput, callback?: (err: AWSError, data: CodeBuild.Types.InvalidateProjectCacheOutput) => void): Request<CodeBuild.Types.InvalidateProjectCacheOutput, AWSError>;
  /**
   * Resets the cache for a project.
   */
  invalidateProjectCache(callback?: (err: AWSError, data: CodeBuild.Types.InvalidateProjectCacheOutput) => void): Request<CodeBuild.Types.InvalidateProjectCacheOutput, AWSError>;
  /**
   * Gets a list of build IDs, with each build ID representing a single build.
   */
  listBuilds(params: CodeBuild.Types.ListBuildsInput, callback?: (err: AWSError, data: CodeBuild.Types.ListBuildsOutput) => void): Request<CodeBuild.Types.ListBuildsOutput, AWSError>;
  /**
   * Gets a list of build IDs, with each build ID representing a single build.
   */
  listBuilds(callback?: (err: AWSError, data: CodeBuild.Types.ListBuildsOutput) => void): Request<CodeBuild.Types.ListBuildsOutput, AWSError>;
  /**
   * Gets a list of build IDs for the specified build project, with each build ID representing a single build.
   */
  listBuildsForProject(params: CodeBuild.Types.ListBuildsForProjectInput, callback?: (err: AWSError, data: CodeBuild.Types.ListBuildsForProjectOutput) => void): Request<CodeBuild.Types.ListBuildsForProjectOutput, AWSError>;
  /**
   * Gets a list of build IDs for the specified build project, with each build ID representing a single build.
   */
  listBuildsForProject(callback?: (err: AWSError, data: CodeBuild.Types.ListBuildsForProjectOutput) => void): Request<CodeBuild.Types.ListBuildsForProjectOutput, AWSError>;
  /**
   * Gets information about Docker images that are managed by AWS CodeBuild.
   */
  listCuratedEnvironmentImages(params: CodeBuild.Types.ListCuratedEnvironmentImagesInput, callback?: (err: AWSError, data: CodeBuild.Types.ListCuratedEnvironmentImagesOutput) => void): Request<CodeBuild.Types.ListCuratedEnvironmentImagesOutput, AWSError>;
  /**
   * Gets information about Docker images that are managed by AWS CodeBuild.
   */
  listCuratedEnvironmentImages(callback?: (err: AWSError, data: CodeBuild.Types.ListCuratedEnvironmentImagesOutput) => void): Request<CodeBuild.Types.ListCuratedEnvironmentImagesOutput, AWSError>;
  /**
   * Gets a list of build project names, with each build project name representing a single build project.
   */
  listProjects(params: CodeBuild.Types.ListProjectsInput, callback?: (err: AWSError, data: CodeBuild.Types.ListProjectsOutput) => void): Request<CodeBuild.Types.ListProjectsOutput, AWSError>;
  /**
   * Gets a list of build project names, with each build project name representing a single build project.
   */
  listProjects(callback?: (err: AWSError, data: CodeBuild.Types.ListProjectsOutput) => void): Request<CodeBuild.Types.ListProjectsOutput, AWSError>;
  /**
   * Starts running a build.
   */
  startBuild(params: CodeBuild.Types.StartBuildInput, callback?: (err: AWSError, data: CodeBuild.Types.StartBuildOutput) => void): Request<CodeBuild.Types.StartBuildOutput, AWSError>;
  /**
   * Starts running a build.
   */
  startBuild(callback?: (err: AWSError, data: CodeBuild.Types.StartBuildOutput) => void): Request<CodeBuild.Types.StartBuildOutput, AWSError>;
  /**
   * Attempts to stop running a build.
   */
  stopBuild(params: CodeBuild.Types.StopBuildInput, callback?: (err: AWSError, data: CodeBuild.Types.StopBuildOutput) => void): Request<CodeBuild.Types.StopBuildOutput, AWSError>;
  /**
   * Attempts to stop running a build.
   */
  stopBuild(callback?: (err: AWSError, data: CodeBuild.Types.StopBuildOutput) => void): Request<CodeBuild.Types.StopBuildOutput, AWSError>;
  /**
   * Changes the settings of a build project.
   */
  updateProject(params: CodeBuild.Types.UpdateProjectInput, callback?: (err: AWSError, data: CodeBuild.Types.UpdateProjectOutput) => void): Request<CodeBuild.Types.UpdateProjectOutput, AWSError>;
  /**
   * Changes the settings of a build project.
   */
  updateProject(callback?: (err: AWSError, data: CodeBuild.Types.UpdateProjectOutput) => void): Request<CodeBuild.Types.UpdateProjectOutput, AWSError>;
}
declare namespace CodeBuild {
  export type ArtifactNamespace = "NONE"|"BUILD_ID"|string;
  export type ArtifactPackaging = "NONE"|"ZIP"|string;
  export type ArtifactsType = "CODEPIPELINE"|"S3"|"NO_ARTIFACTS"|string;
  export interface BatchDeleteBuildsInput {
    /**
     * The IDs of the builds to delete.
     */
    ids: BuildIds;
  }
  export interface BatchDeleteBuildsOutput {
    /**
     * The IDs of the builds that were successfully deleted.
     */
    buildsDeleted?: BuildIds;
    /**
     * Information about any builds that could not be successfully deleted.
     */
    buildsNotDeleted?: BuildsNotDeleted;
  }
  export interface BatchGetBuildsInput {
    /**
     * The IDs of the builds.
     */
    ids: BuildIds;
  }
  export interface BatchGetBuildsOutput {
    /**
     * Information about the requested builds.
     */
    builds?: Builds;
    /**
     * The IDs of builds for which information could not be found.
     */
    buildsNotFound?: BuildIds;
  }
  export interface BatchGetProjectsInput {
    /**
     * The names of the build projects.
     */
    names: ProjectNames;
  }
  export interface BatchGetProjectsOutput {
    /**
     * Information about the requested build projects.
     */
    projects?: Projects;
    /**
     * The names of build projects for which information could not be found.
     */
    projectsNotFound?: ProjectNames;
  }
  export type Boolean = boolean;
  export interface Build {
    /**
     * The unique ID for the build.
     */
    id?: NonEmptyString;
    /**
     * The Amazon Resource Name (ARN) of the build.
     */
    arn?: NonEmptyString;
    /**
     * When the build process started, expressed in Unix time format.
     */
    startTime?: Timestamp;
    /**
     * When the build process ended, expressed in Unix time format.
     */
    endTime?: Timestamp;
    /**
     * The current build phase.
     */
    currentPhase?: String;
    /**
     * The current status of the build. Valid values include:    FAILED: The build failed.    FAULT: The build faulted.    IN_PROGRESS: The build is still in progress.    STOPPED: The build stopped.    SUCCEEDED: The build succeeded.    TIMED_OUT: The build timed out.  
     */
    buildStatus?: StatusType;
    /**
     * Any version identifier for the version of the source code to be built.
     */
    sourceVersion?: NonEmptyString;
    /**
     * The name of the build project.
     */
    projectName?: NonEmptyString;
    /**
     * Information about all previous build phases that are completed and information about any current build phase that is not yet complete.
     */
    phases?: BuildPhases;
    /**
     * Information about the source code to be built.
     */
    source?: ProjectSource;
    /**
     * Information about the output artifacts for the build.
     */
    artifacts?: BuildArtifacts;
    /**
     * Information about the cache for the build.
     */
    cache?: ProjectCache;
    /**
     * Information about the build environment for this build.
     */
    environment?: ProjectEnvironment;
    /**
     * Information about the build's logs in Amazon CloudWatch Logs.
     */
    logs?: LogsLocation;
    /**
     * How long, in minutes, for AWS CodeBuild to wait before timing out this build if it does not get marked as completed.
     */
    timeoutInMinutes?: WrapperInt;
    /**
     * Whether the build has finished. True if completed; otherwise, false.
     */
    buildComplete?: Boolean;
    /**
     * The entity that started the build. Valid values include:   If AWS CodePipeline started the build, the pipeline's name (for example, codepipeline/my-demo-pipeline).   If an AWS Identity and Access Management (IAM) user started the build, the user's name (for example MyUserName).   If the Jenkins plugin for AWS CodeBuild started the build, the string CodeBuild-Jenkins-Plugin.  
     */
    initiator?: String;
    /**
     * If your AWS CodeBuild project accesses resources in an Amazon VPC, you provide this parameter that identifies the VPC ID and the list of security group IDs and subnet IDs. The security groups and subnets must belong to the same VPC. You must provide at least one security group and one subnet ID.
     */
    vpcConfig?: VpcConfig;
    /**
     * Describes a network interface.
     */
    networkInterface?: NetworkInterface;
  }
  export interface BuildArtifacts {
    /**
     * Information about the location of the build artifacts.
     */
    location?: String;
    /**
     * The SHA-256 hash of the build artifact. You can use this hash along with a checksum tool to confirm both file integrity and authenticity.  This value is available only if the build project's packaging value is set to ZIP. 
     */
    sha256sum?: String;
    /**
     * The MD5 hash of the build artifact. You can use this hash along with a checksum tool to confirm both file integrity and authenticity.  This value is available only if the build project's packaging value is set to ZIP. 
     */
    md5sum?: String;
  }
  export type BuildIds = NonEmptyString[];
  export interface BuildNotDeleted {
    /**
     * The ID of the build that could not be successfully deleted.
     */
    id?: NonEmptyString;
    /**
     * Additional information about the build that could not be successfully deleted.
     */
    statusCode?: String;
  }
  export interface BuildPhase {
    /**
     * The name of the build phase. Valid values include:    BUILD: Core build activities typically occur in this build phase.    COMPLETED: The build has been completed.    DOWNLOAD_SOURCE: Source code is being downloaded in this build phase.    FINALIZING: The build process is completing in this build phase.    INSTALL: Installation activities typically occur in this build phase.    POST_BUILD: Post-build activities typically occur in this build phase.    PRE_BUILD: Pre-build activities typically occur in this build phase.    PROVISIONING: The build environment is being set up.    SUBMITTED: The build has been submitted.    UPLOAD_ARTIFACTS: Build output artifacts are being uploaded to the output location.  
     */
    phaseType?: BuildPhaseType;
    /**
     * The current status of the build phase. Valid values include:    FAILED: The build phase failed.    FAULT: The build phase faulted.    IN_PROGRESS: The build phase is still in progress.    STOPPED: The build phase stopped.    SUCCEEDED: The build phase succeeded.    TIMED_OUT: The build phase timed out.  
     */
    phaseStatus?: StatusType;
    /**
     * When the build phase started, expressed in Unix time format.
     */
    startTime?: Timestamp;
    /**
     * When the build phase ended, expressed in Unix time format.
     */
    endTime?: Timestamp;
    /**
     * How long, in seconds, between the starting and ending times of the build's phase.
     */
    durationInSeconds?: WrapperLong;
    /**
     * Additional information about a build phase, especially to help troubleshoot a failed build.
     */
    contexts?: PhaseContexts;
  }
  export type BuildPhaseType = "SUBMITTED"|"PROVISIONING"|"DOWNLOAD_SOURCE"|"INSTALL"|"PRE_BUILD"|"BUILD"|"POST_BUILD"|"UPLOAD_ARTIFACTS"|"FINALIZING"|"COMPLETED"|string;
  export type BuildPhases = BuildPhase[];
  export type Builds = Build[];
  export type BuildsNotDeleted = BuildNotDeleted[];
  export type CacheType = "NO_CACHE"|"S3"|string;
  export type ComputeType = "BUILD_GENERAL1_SMALL"|"BUILD_GENERAL1_MEDIUM"|"BUILD_GENERAL1_LARGE"|string;
  export interface CreateProjectInput {
    /**
     * The name of the build project.
     */
    name: ProjectName;
    /**
     * A description that makes the build project easy to identify.
     */
    description?: ProjectDescription;
    /**
     * Information about the build input source code for the build project.
     */
    source: ProjectSource;
    /**
     * Information about the build output artifacts for the build project.
     */
    artifacts: ProjectArtifacts;
    /**
     * Stores recently used information so that it can be quickly accessed at a later time.
     */
    cache?: ProjectCache;
    /**
     * Information about the build environment for the build project.
     */
    environment: ProjectEnvironment;
    /**
     * The ARN of the AWS Identity and Access Management (IAM) role that enables AWS CodeBuild to interact with dependent AWS services on behalf of the AWS account.
     */
    serviceRole?: NonEmptyString;
    /**
     * How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait until timing out any build that has not been marked as completed. The default is 60 minutes.
     */
    timeoutInMinutes?: TimeOut;
    /**
     * The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used for encrypting the build output artifacts. You can specify either the CMK's Amazon Resource Name (ARN) or, if available, the CMK's alias (using the format alias/alias-name ).
     */
    encryptionKey?: NonEmptyString;
    /**
     * A set of tags for this build project. These tags are available for use by AWS services that support AWS CodeBuild build project tags.
     */
    tags?: TagList;
    /**
     * VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.
     */
    vpcConfig?: VpcConfig;
    /**
     * Set this to true to generate a publicly-accessible URL for your project's build badge.
     */
    badgeEnabled?: WrapperBoolean;
  }
  export interface CreateProjectOutput {
    /**
     * Information about the build project that was created.
     */
    project?: Project;
  }
  export interface CreateWebhookInput {
    /**
     * The name of the build project.
     */
    projectName: ProjectName;
  }
  export interface CreateWebhookOutput {
    /**
     * Information about a webhook in GitHub that connects repository events to a build project in AWS CodeBuild.
     */
    webhook?: Webhook;
  }
  export interface DeleteProjectInput {
    /**
     * The name of the build project.
     */
    name: NonEmptyString;
  }
  export interface DeleteProjectOutput {
  }
  export interface DeleteWebhookInput {
    /**
     * The name of the build project.
     */
    projectName: ProjectName;
  }
  export interface DeleteWebhookOutput {
  }
  export interface EnvironmentImage {
    /**
     * The name of the Docker image.
     */
    name?: String;
    /**
     * The description of the Docker image.
     */
    description?: String;
    /**
     * A list of environment image versions.
     */
    versions?: ImageVersions;
  }
  export type EnvironmentImages = EnvironmentImage[];
  export interface EnvironmentLanguage {
    /**
     * The programming language for the Docker images.
     */
    language?: LanguageType;
    /**
     * The list of Docker images that are related by the specified programming language.
     */
    images?: EnvironmentImages;
  }
  export type EnvironmentLanguages = EnvironmentLanguage[];
  export interface EnvironmentPlatform {
    /**
     * The platform's name.
     */
    platform?: PlatformType;
    /**
     * The list of programming languages that are available for the specified platform.
     */
    languages?: EnvironmentLanguages;
  }
  export type EnvironmentPlatforms = EnvironmentPlatform[];
  export type EnvironmentType = "LINUX_CONTAINER"|string;
  export interface EnvironmentVariable {
    /**
     * The name or key of the environment variable.
     */
    name: NonEmptyString;
    /**
     * The value of the environment variable.  We strongly discourage using environment variables to store sensitive values, especially AWS secret key IDs and secret access keys. Environment variables can be displayed in plain text using tools such as the AWS CodeBuild console and the AWS Command Line Interface (AWS CLI). 
     */
    value: String;
    /**
     * The type of environment variable. Valid values include:    PARAMETER_STORE: An environment variable stored in Amazon EC2 Systems Manager Parameter Store.    PLAINTEXT: An environment variable in plaintext format.  
     */
    type?: EnvironmentVariableType;
  }
  export type EnvironmentVariableType = "PLAINTEXT"|"PARAMETER_STORE"|string;
  export type EnvironmentVariables = EnvironmentVariable[];
  export type ImageVersions = String[];
  export interface InvalidateProjectCacheInput {
    /**
     * The name of the build project that the cache will be reset for.
     */
    projectName: NonEmptyString;
  }
  export interface InvalidateProjectCacheOutput {
  }
  export type KeyInput = string;
  export type LanguageType = "JAVA"|"PYTHON"|"NODE_JS"|"RUBY"|"GOLANG"|"DOCKER"|"ANDROID"|"DOTNET"|"BASE"|string;
  export interface ListBuildsForProjectInput {
    /**
     * The name of the build project.
     */
    projectName: NonEmptyString;
    /**
     * The order to list build IDs. Valid values include:    ASCENDING: List the build IDs in ascending order by build ID.    DESCENDING: List the build IDs in descending order by build ID.  
     */
    sortOrder?: SortOrderType;
    /**
     * During a previous call, if there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call. To get all of the items in the list, keep calling this operation with each subsequent next token that is returned, until no more next tokens are returned.
     */
    nextToken?: String;
  }
  export interface ListBuildsForProjectOutput {
    /**
     * A list of build IDs for the specified build project, with each build ID representing a single build.
     */
    ids?: BuildIds;
    /**
     * If there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call.
     */
    nextToken?: String;
  }
  export interface ListBuildsInput {
    /**
     * The order to list build IDs. Valid values include:    ASCENDING: List the build IDs in ascending order by build ID.    DESCENDING: List the build IDs in descending order by build ID.  
     */
    sortOrder?: SortOrderType;
    /**
     * During a previous call, if there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call. To get all of the items in the list, keep calling this operation with each subsequent next token that is returned, until no more next tokens are returned.
     */
    nextToken?: String;
  }
  export interface ListBuildsOutput {
    /**
     * A list of build IDs, with each build ID representing a single build.
     */
    ids?: BuildIds;
    /**
     * If there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call.
     */
    nextToken?: String;
  }
  export interface ListCuratedEnvironmentImagesInput {
  }
  export interface ListCuratedEnvironmentImagesOutput {
    /**
     * Information about supported platforms for Docker images that are managed by AWS CodeBuild.
     */
    platforms?: EnvironmentPlatforms;
  }
  export interface ListProjectsInput {
    /**
     * The criterion to be used to list build project names. Valid values include:    CREATED_TIME: List the build project names based on when each build project was created.    LAST_MODIFIED_TIME: List the build project names based on when information about each build project was last changed.    NAME: List the build project names based on each build project's name.   Use sortOrder to specify in what order to list the build project names based on the preceding criteria.
     */
    sortBy?: ProjectSortByType;
    /**
     * The order in which to list build projects. Valid values include:    ASCENDING: List the build project names in ascending order.    DESCENDING: List the build project names in descending order.   Use sortBy to specify the criterion to be used to list build project names.
     */
    sortOrder?: SortOrderType;
    /**
     * During a previous call, if there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call. To get all of the items in the list, keep calling this operation with each subsequent next token that is returned, until no more next tokens are returned.
     */
    nextToken?: NonEmptyString;
  }
  export interface ListProjectsOutput {
    /**
     * If there are more than 100 items in the list, only the first 100 items are returned, along with a unique string called a next token. To get the next batch of items in the list, call this operation again, adding the next token to the call.
     */
    nextToken?: String;
    /**
     * The list of build project names, with each build project name representing a single build project.
     */
    projects?: ProjectNames;
  }
  export interface LogsLocation {
    /**
     * The name of the Amazon CloudWatch Logs group for the build logs.
     */
    groupName?: String;
    /**
     * The name of the Amazon CloudWatch Logs stream for the build logs.
     */
    streamName?: String;
    /**
     * The URL to an individual build log in Amazon CloudWatch Logs.
     */
    deepLink?: String;
  }
  export interface NetworkInterface {
    /**
     * The ID of the subnet.
     */
    subnetId?: NonEmptyString;
    /**
     * The ID of the network interface.
     */
    networkInterfaceId?: NonEmptyString;
  }
  export type NonEmptyString = string;
  export interface PhaseContext {
    /**
     * The status code for the context of the build phase.
     */
    statusCode?: String;
    /**
     * An explanation of the build phase's context. This explanation might include a command ID and an exit code.
     */
    message?: String;
  }
  export type PhaseContexts = PhaseContext[];
  export type PlatformType = "DEBIAN"|"AMAZON_LINUX"|"UBUNTU"|string;
  export interface Project {
    /**
     * The name of the build project.
     */
    name?: ProjectName;
    /**
     * The Amazon Resource Name (ARN) of the build project.
     */
    arn?: String;
    /**
     * A description that makes the build project easy to identify.
     */
    description?: ProjectDescription;
    /**
     * Information about the build input source code for this build project.
     */
    source?: ProjectSource;
    /**
     * Information about the build output artifacts for the build project.
     */
    artifacts?: ProjectArtifacts;
    /**
     * Information about the cache for the build project.
     */
    cache?: ProjectCache;
    /**
     * Information about the build environment for this build project.
     */
    environment?: ProjectEnvironment;
    /**
     * The ARN of the AWS Identity and Access Management (IAM) role that enables AWS CodeBuild to interact with dependent AWS services on behalf of the AWS account.
     */
    serviceRole?: NonEmptyString;
    /**
     * How long, in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait before timing out any related build that did not get marked as completed. The default is 60 minutes.
     */
    timeoutInMinutes?: TimeOut;
    /**
     * The AWS Key Management Service (AWS KMS) customer master key (CMK) to be used for encrypting the build output artifacts. This is expressed either as the CMK's Amazon Resource Name (ARN) or, if specified, the CMK's alias (using the format alias/alias-name ).
     */
    encryptionKey?: NonEmptyString;
    /**
     * The tags for this build project. These tags are available for use by AWS services that support AWS CodeBuild build project tags.
     */
    tags?: TagList;
    /**
     * When the build project was created, expressed in Unix time format.
     */
    created?: Timestamp;
    /**
     * When the build project's settings were last modified, expressed in Unix time format.
     */
    lastModified?: Timestamp;
    /**
     * Information about a webhook in GitHub that connects repository events to a build project in AWS CodeBuild.
     */
    webhook?: Webhook;
    /**
     * Information about the VPC configuration that AWS CodeBuild will access.
     */
    vpcConfig?: VpcConfig;
    /**
     * Information about the build badge for the build project.
     */
    badge?: ProjectBadge;
  }
  export interface ProjectArtifacts {
    /**
     * The type of build output artifact. Valid values include:    CODEPIPELINE: The build project will have build output generated through AWS CodePipeline.    NO_ARTIFACTS: The build project will not produce any build output.    S3: The build project will store build output in Amazon Simple Storage Service (Amazon S3).  
     */
    type: ArtifactsType;
    /**
     * Information about the build output artifact location, as follows:   If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this value if specified. This is because AWS CodePipeline manages its build output locations instead of AWS CodeBuild.   If type is set to NO_ARTIFACTS, then this value will be ignored if specified, because no build output will be produced.   If type is set to S3, this is the name of the output bucket.  
     */
    location?: String;
    /**
     * Along with namespaceType and name, the pattern that AWS CodeBuild will use to name and store the output artifact, as follows:   If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this value if specified. This is because AWS CodePipeline manages its build output names instead of AWS CodeBuild.   If type is set to NO_ARTIFACTS, then this value will be ignored if specified, because no build output will be produced.   If type is set to S3, this is the path to the output artifact. If path is not specified, then path will not be used.   For example, if path is set to MyArtifacts, namespaceType is set to NONE, and name is set to MyArtifact.zip, then the output artifact would be stored in the output bucket at MyArtifacts/MyArtifact.zip.
     */
    path?: String;
    /**
     * Along with path and name, the pattern that AWS CodeBuild will use to determine the name and location to store the output artifact, as follows:   If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this value if specified. This is because AWS CodePipeline manages its build output names instead of AWS CodeBuild.   If type is set to NO_ARTIFACTS, then this value will be ignored if specified, because no build output will be produced.   If type is set to S3, then valid values include:    BUILD_ID: Include the build ID in the location of the build output artifact.    NONE: Do not include the build ID. This is the default if namespaceType is not specified.     For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, then the output artifact would be stored in MyArtifacts/build-ID/MyArtifact.zip.
     */
    namespaceType?: ArtifactNamespace;
    /**
     * Along with path and namespaceType, the pattern that AWS CodeBuild will use to name and store the output artifact, as follows:   If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this value if specified. This is because AWS CodePipeline manages its build output names instead of AWS CodeBuild.   If type is set to NO_ARTIFACTS, then this value will be ignored if specified, because no build output will be produced.   If type is set to S3, this is the name of the output artifact object.   For example, if path is set to MyArtifacts, namespaceType is set to BUILD_ID, and name is set to MyArtifact.zip, then the output artifact would be stored in MyArtifacts/build-ID/MyArtifact.zip.
     */
    name?: String;
    /**
     * The type of build output artifact to create, as follows:   If type is set to CODEPIPELINE, then AWS CodePipeline will ignore this value if specified. This is because AWS CodePipeline manages its build output artifacts instead of AWS CodeBuild.   If type is set to NO_ARTIFACTS, then this value will be ignored if specified, because no build output will be produced.   If type is set to S3, valid values include:    NONE: AWS CodeBuild will create in the output bucket a folder containing the build output. This is the default if packaging is not specified.    ZIP: AWS CodeBuild will create in the output bucket a ZIP file containing the build output.    
     */
    packaging?: ArtifactPackaging;
  }
  export interface ProjectBadge {
    /**
     * Set this to true to generate a publicly-accessible URL for your project's build badge.
     */
    badgeEnabled?: Boolean;
    /**
     * The publicly-accessible URL through which you can access the build badge for your project. 
     */
    badgeRequestUrl?: String;
  }
  export interface ProjectCache {
    /**
     * The type of cache used by the build project. Valid values include:    NO_CACHE: The build project will not use any cache.    S3: The build project will read and write from/to S3.  
     */
    type: CacheType;
    /**
     * Information about the cache location, as follows:     NO_CACHE: This value will be ignored.    S3: This is the S3 bucket name/prefix.  
     */
    location?: String;
  }
  export type ProjectDescription = string;
  export interface ProjectEnvironment {
    /**
     * The type of build environment to use for related builds.
     */
    type: EnvironmentType;
    /**
     * The ID of the Docker image to use for this build project.
     */
    image: NonEmptyString;
    /**
     * Information about the compute resources the build project will use. Available values include:    BUILD_GENERAL1_SMALL: Use up to 3 GB memory and 2 vCPUs for builds.    BUILD_GENERAL1_MEDIUM: Use up to 7 GB memory and 4 vCPUs for builds.    BUILD_GENERAL1_LARGE: Use up to 15 GB memory and 8 vCPUs for builds.  
     */
    computeType: ComputeType;
    /**
     * A set of environment variables to make available to builds for this build project.
     */
    environmentVariables?: EnvironmentVariables;
    /**
     * If set to true, enables running the Docker daemon inside a Docker container; otherwise, false or not specified (the default). This value must be set to true only if this build project will be used to build Docker images, and the specified build environment image is not one provided by AWS CodeBuild with Docker support. Otherwise, all associated builds that attempt to interact with the Docker daemon will fail. Note that you must also start the Docker daemon so that your builds can interact with it as needed. One way to do this is to initialize the Docker daemon in the install phase of your build spec by running the following build commands. (Do not run the following build commands if the specified build environment image is provided by AWS CodeBuild with Docker support.)  - nohup /usr/local/bin/dockerd --host=unix:///var/run/docker.sock --host=tcp://0.0.0.0:2375 --storage-driver=overlay&amp; - timeout -t 15 sh -c "until docker info; do echo .; sleep 1; done" 
     */
    privilegedMode?: WrapperBoolean;
  }
  export type ProjectName = string;
  export type ProjectNames = NonEmptyString[];
  export type ProjectSortByType = "NAME"|"CREATED_TIME"|"LAST_MODIFIED_TIME"|string;
  export interface ProjectSource {
    /**
     * The type of repository that contains the source code to be built. Valid values include:    BITBUCKET: The source code is in a Bitbucket repository.    CODECOMMIT: The source code is in an AWS CodeCommit repository.    CODEPIPELINE: The source code settings are specified in the source action of a pipeline in AWS CodePipeline.    GITHUB: The source code is in a GitHub repository.    S3: The source code is in an Amazon Simple Storage Service (Amazon S3) input bucket.  
     */
    type: SourceType;
    /**
     * Information about the location of the source code to be built. Valid values include:   For source code settings that are specified in the source action of a pipeline in AWS CodePipeline, location should not be specified. If it is specified, AWS CodePipeline will ignore it. This is because AWS CodePipeline uses the settings in a pipeline's source action instead of this value.   For source code in an AWS CodeCommit repository, the HTTPS clone URL to the repository that contains the source code and the build spec (for example, https://git-codecommit.region-ID.amazonaws.com/v1/repos/repo-name ).   For source code in an Amazon Simple Storage Service (Amazon S3) input bucket, the path to the ZIP file that contains the source code (for example,  bucket-name/path/to/object-name.zip)   For source code in a GitHub repository, the HTTPS clone URL to the repository that contains the source and the build spec. Also, you must connect your AWS account to your GitHub account. To do this, use the AWS CodeBuild console to begin creating a build project. When you use the console to connect (or reconnect) with GitHub, on the GitHub Authorize application page that displays, for Organization access, choose Request access next to each repository you want to allow AWS CodeBuild to have access to. Then choose Authorize application. (After you have connected to your GitHub account, you do not need to finish creating the build project, and you may then leave the AWS CodeBuild console.) To instruct AWS CodeBuild to then use this connection, in the source object, set the auth object's type value to OAUTH.   For source code in a Bitbucket repository, the HTTPS clone URL to the repository that contains the source and the build spec. Also, you must connect your AWS account to your Bitbucket account. To do this, use the AWS CodeBuild console to begin creating a build project. When you use the console to connect (or reconnect) with Bitbucket, on the Bitbucket Confirm access to your account page that displays, choose Grant access. (After you have connected to your Bitbucket account, you do not need to finish creating the build project, and you may then leave the AWS CodeBuild console.) To instruct AWS CodeBuild to then use this connection, in the source object, set the auth object's type value to OAUTH.  
     */
    location?: String;
    /**
     * The build spec declaration to use for the builds in this build project. If this value is not specified, a build spec must be included along with the source code to be built.
     */
    buildspec?: String;
    /**
     * Information about the authorization settings for AWS CodeBuild to access the source code to be built. This information is for the AWS CodeBuild console's use only. Your code should not get or set this information directly (unless the build project's source type value is BITBUCKET or GITHUB).
     */
    auth?: SourceAuth;
  }
  export type Projects = Project[];
  export type SecurityGroupIds = NonEmptyString[];
  export type SortOrderType = "ASCENDING"|"DESCENDING"|string;
  export interface SourceAuth {
    /**
     * The authorization type to use. The only valid value is OAUTH, which represents the OAuth authorization type.
     */
    type: SourceAuthType;
    /**
     * The resource value that applies to the specified authorization type.
     */
    resource?: String;
  }
  export type SourceAuthType = "OAUTH"|string;
  export type SourceType = "CODECOMMIT"|"CODEPIPELINE"|"GITHUB"|"S3"|"BITBUCKET"|string;
  export interface StartBuildInput {
    /**
     * The name of the build project to start running a build.
     */
    projectName: NonEmptyString;
    /**
     * A version of the build input to be built, for this build only. If not specified, the latest version will be used. If specified, must be one of:   For AWS CodeCommit: the commit ID to use.   For GitHub: the commit ID, pull request ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a pull request ID is specified, it must use the format pr/pull-request-ID (for example pr/25). If a branch name is specified, the branch's HEAD commit ID will be used. If not specified, the default branch's HEAD commit ID will be used.   For Bitbucket: the commit ID, branch name, or tag name that corresponds to the version of the source code you want to build. If a branch name is specified, the branch's HEAD commit ID will be used. If not specified, the default branch's HEAD commit ID will be used.   For Amazon Simple Storage Service (Amazon S3): the version ID of the object representing the build input ZIP file to use.  
     */
    sourceVersion?: String;
    /**
     * Build output artifact settings that override, for this build only, the latest ones already defined in the build project.
     */
    artifactsOverride?: ProjectArtifacts;
    /**
     * A set of environment variables that overrides, for this build only, the latest ones already defined in the build project.
     */
    environmentVariablesOverride?: EnvironmentVariables;
    /**
     * A build spec declaration that overrides, for this build only, the latest one already defined in the build project.
     */
    buildspecOverride?: String;
    /**
     * The number of build timeout minutes, from 5 to 480 (8 hours), that overrides, for this build only, the latest setting already defined in the build project.
     */
    timeoutInMinutesOverride?: TimeOut;
  }
  export interface StartBuildOutput {
    /**
     * Information about the build to be run.
     */
    build?: Build;
  }
  export type StatusType = "SUCCEEDED"|"FAILED"|"FAULT"|"TIMED_OUT"|"IN_PROGRESS"|"STOPPED"|string;
  export interface StopBuildInput {
    /**
     * The ID of the build.
     */
    id: NonEmptyString;
  }
  export interface StopBuildOutput {
    /**
     * Information about the build.
     */
    build?: Build;
  }
  export type String = string;
  export type Subnets = NonEmptyString[];
  export interface Tag {
    /**
     * The tag's key.
     */
    key?: KeyInput;
    /**
     * The tag's value.
     */
    value?: ValueInput;
  }
  export type TagList = Tag[];
  export type TimeOut = number;
  export type Timestamp = Date;
  export interface UpdateProjectInput {
    /**
     * The name of the build project.  You cannot change a build project's name. 
     */
    name: NonEmptyString;
    /**
     * A new or replacement description of the build project.
     */
    description?: ProjectDescription;
    /**
     * Information to be changed about the build input source code for the build project.
     */
    source?: ProjectSource;
    /**
     * Information to be changed about the build output artifacts for the build project.
     */
    artifacts?: ProjectArtifacts;
    /**
     * Stores recently used information so that it can be quickly accessed at a later time.
     */
    cache?: ProjectCache;
    /**
     * Information to be changed about the build environment for the build project.
     */
    environment?: ProjectEnvironment;
    /**
     * The replacement ARN of the AWS Identity and Access Management (IAM) role that enables AWS CodeBuild to interact with dependent AWS services on behalf of the AWS account.
     */
    serviceRole?: NonEmptyString;
    /**
     * The replacement value in minutes, from 5 to 480 (8 hours), for AWS CodeBuild to wait before timing out any related build that did not get marked as completed.
     */
    timeoutInMinutes?: TimeOut;
    /**
     * The replacement AWS Key Management Service (AWS KMS) customer master key (CMK) to be used for encrypting the build output artifacts. You can specify either the CMK's Amazon Resource Name (ARN) or, if available, the CMK's alias (using the format alias/alias-name ).
     */
    encryptionKey?: NonEmptyString;
    /**
     * The replacement set of tags for this build project. These tags are available for use by AWS services that support AWS CodeBuild build project tags.
     */
    tags?: TagList;
    /**
     * VpcConfig enables AWS CodeBuild to access resources in an Amazon VPC.
     */
    vpcConfig?: VpcConfig;
    /**
     * Set this to true to generate a publicly-accessible URL for your project's build badge.
     */
    badgeEnabled?: WrapperBoolean;
  }
  export interface UpdateProjectOutput {
    /**
     * Information about the build project that was changed.
     */
    project?: Project;
  }
  export type ValueInput = string;
  export interface VpcConfig {
    /**
     * The ID of the Amazon VPC.
     */
    vpcId?: NonEmptyString;
    /**
     * A list of one or more subnet IDs in your Amazon VPC.
     */
    subnets?: Subnets;
    /**
     * A list of one or more security groups IDs in your Amazon VPC.
     */
    securityGroupIds?: SecurityGroupIds;
  }
  export interface Webhook {
    /**
     * The URL to the webhook.
     */
    url?: NonEmptyString;
  }
  export type WrapperBoolean = boolean;
  export type WrapperInt = number;
  export type WrapperLong = number;
  /**
   * A string in YYYY-MM-DD format that represents the latest possible API version that can be used in this service. Specify 'latest' to use the latest possible version.
   */
  export type apiVersion = "2016-10-06"|"latest"|string;
  export interface ClientApiVersions {
    /**
     * A string in YYYY-MM-DD format that represents the latest possible API version that can be used in this service. Specify 'latest' to use the latest possible version.
     */
    apiVersion?: apiVersion;
  }
  export type ClientConfiguration = ServiceConfigurationOptions & ClientApiVersions;
  /**
   * Contains interfaces for use with the CodeBuild client.
   */
  export import Types = CodeBuild;
}
export = CodeBuild;
